Solar system imagery courtesy: NASA/JPL. Valve Corporation. 4xAA causes Mouselag, when u turn it to x2 or x8 u can feel the difference ;) #12. Horizontal FOV calculation taken from Rulesy's page here: http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php. There are few things you will need to edit in game files to make it run better. Added An aspect ratio box. The following tool is a calculator that will help you to get the right settings for the most common SIM Racing Games. Much better & aspect seems spot on, These settings are combat proven in KOTH, Wasteland and are suitable for any ARMA 3 game mode.Exhaustive visuals will help you decide which is the best setting for you saving you hours of fiddling around.https://forums.bistudio.com/forums/topic/147866-utility-arma-fov-changer/http://hia3.com/tools/ArmA_3_wide-angle_FOV_calculator_online_by_Hi,A3.htm When you increase you FOV in ARMA 2 and go to your map .. you cannot grab your radio, compass or GPS, by clicking directly on them.. A tag already exists with the provided branch name. https://dl.dropboxusercontent.com/u/106806270/GBB%20Files/arma3%202013-06-18%2002-58-45-64.png, https://dl.dropboxusercontent.com/u/106806270/GBB%20Files/arma3%202013-06-18%2003-00-46-40.png, ---------- Post added at 01:07 ---------- Previous post was at 01:06 ----------. Though sadly the first person weapon and arms are affected by FOV so anything above 90 will look quite distorted and that's why I'm not using something like 120. Increasing FOV also seems to make clouds look more annoying since they change shape when looking at them from different angles. /* biggest */ If you have directVR enabled, vorpX should be setting this all correctly for you. Thanks for this. #11. Supported Game you are most excited about? Right now since the last update, there is a pretty stupid bug. It is only visible to you. This item will only be visible to you, admins, and anyone marked as a creator. Kubas low key kinda inspired me when I went to set my FOV again yesterday after not playing for a while, but I might even just script the process. Basically it's so things in the game look the same size as they would in real life, allowing you to judge distances better. The VR implementation is broken, head-tracking awful and the game involves parkour. @The Guardian AFAIK no, but you can shoot an email to battleye and ask them. By bs. Now you will be presented an option to choose a 'from' / 'to' DPI. Set "The list size is at least" value depending on your available RAM (less RAM = set it to lower value). See exactly how you could benefit from adjusting the default ARMA3 FOV to gain better situational awareness and get an edge in combat. //-->, , ,